Guide contents

Sample screen

Chop a sample into slices

Cut on the grid, at the transients or by hand, then trim, silence and remove slices.

A slice is a piece of the sample between two cuts. Once a sample has slices you can move them, repeat them and give each its own sound. A track can have up to 128 slices.

The idea: a cut is a marker, not an edit

Chopping does not divide the file into separate pieces. It places markers on the sample, and the stretch of audio between two markers is a slice. This has three consequences:

How finely to chop depends on what you want to move. To rearrange whole beats, eighths are enough. To replace single hits, each hit must be its own slice.

The tools

The tools are in the tool row, just above the waveform. Three ways to cut can be mixed freely: on the grid, at the transients and by hand.

The track tabs and, under them, the tool row: track name, Normalize, Reverse, bin, magnet, slice tool, note-value menu with Chop grid, slider with Chop transients, clear slices and the three zoom keys12345678

1Normalize 2Reverse 3Clear the sample 4Snap to zero crossings 5Slice tool 6Note value and Chop grid 7Sensitivity and Chop transients 8Clear slices. The three keys at the far right zoom the waveform.

Before you chop a loop

Grid cuts are counted in bars, so first make the loop's length right: check Bars in the Playback group and, if the loop does not fill its bars exactly, use Fit sample to N bars. See Make a loop exactly N bars long. For a one-shot or a recording you chop by ear, skip this.

Chop on the grid

  1. Click the small menu beside Chop grid and choose a note value: from 1/1 to 1/64, or a triplet (T). It starts at 1/16.
  2. Click Chop grid.

The sample is cut at every step of that value. A one-bar loop chopped at 1/16 gets 16 equal slices; a two-bar loop at 1/8 gets 16 too. If the sample does not end on a step, the last slice is shorter.

Use the grid for loops that are tight on the beat, and when you want to rearrange the loop in steps: every slice is then the same length and can take the place of any other without leaving a gap or an overlap.

A two-bar loop chopped in eighths: sixteen numbered slices of equal length on the waveform, and sixteen blocks in the lane under it

The steps are counted in the sample's bars, from its start. If Chop has the wrong length for the loop, the cuts fall between the hits: see Make a loop exactly N bars long.

Chop at the transients

  1. Click Chop transients. Chop cuts where the hits start.
  2. Too few or too many slices? Press Cmd+Z, move the slider to the left of the key (to the right: more cuts), and click Chop transients again.

Chop looks for the moments where the level jumps up, which is where a drum is hit or a note starts. Use transients for loops with swing or loose playing, and for anything that is not on a grid: each slice then holds one whole hit, however long it is. The slices have different lengths, so when you swap two of them a short one leaves a gap and a long one covers its neighbour; with Timing on Beats this is exactly what you want.

Cut by hand

With Placement on Place: grid (Playback group), the Slice tool cuts on the toolbar's Grid. On Place: free it cuts exactly where you click.

Add cuts to a sample that has slices

You can chop again at any time. Chop grid and Chop transients then cut only what is left to cut: each new cut splits the slice it falls in, and your pattern keeps its blocks (a block of a split slice becomes two). Slices you silenced stay silent.

To start from nothing, click Clear slices first, then chop.

Avoid clicks at the cuts

Leave Snap to zero crossings (the magnet) on. Every cut, automatic or by hand, then moves to the nearest point where the wave crosses zero. Chop also gives each slice a very short fade at both ends, so slices that follow each other play without a gap or a click.

Move the start or the end of a slice

Drag the start or the end of a slice in the waveform. The sound stays where it is; only the edge moves, like the edge of a clip in a video editor.

Silence a slice

You want toDo this
Silence it where you clickedClick it in the waveform and press Delete. That place becomes silent (hatched); if the slice also plays elsewhere, those copies stay.
Silence every copy of it in this patternRight-click it > Silence slice (all copies).

Both act on the pattern you see; the other variations keep their blocks. The slice still exists, with its number and its cut. To bring it back, Cmd+Z, or add it again in the lane (Build a pattern).

Silencing, muting, deleting and removing are compared in Mute, delete, silence, remove: the differences.

Remove a cut

Listen to the slices

Click a slice and press Space to hear it alone; Left and Right go to the previous and the next. All the ways to listen are in Play and listen.

What to do next

A shaded waveform in an older project

Projects made with an early version of Chop can have a region: only a part of the sample plays, and the rest of the waveform is shaded. Right-click the waveform > Reset region (the whole sample) to use the whole file again. New projects always use the whole sample.